So if you then check where the esi registry points to, you'll get the base player address containing everything. That means that it will move the eax registry value (money to add) to. So, for example, the function that executes when you take money does this: And the only knowledge I could share, If you don't know this already, is that once you get the money, on many games those are stored on the same registry that contains the rest of the player information. ![]() I have no idea what the Current Dungeon is honestly and I don't know how many levels there are. GreenHouse if you like to share some knoledge (or something to read) used for doing your pointer table I would really appreciate. ĭo you know how many level there are in this game ? (I don't know) ![]() but if I am in level 2 and set it to say 99 next level does not go to 99 i still go to level 3. what is it ? I thought it was the Current Level.
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